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Submitted on
July 18, 2013
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1280×720
File Size
7.7 MB
Length
2m:8s
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208 (1 today)
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You can view it on youtube too
www.youtube.com/watch?v=7w86JQ...

Game i'm working on
Framework used : stencylworks
Malaika princess is a game where you'll fight giant weapons wich are alive , you will be somewhat be able to dialogue with them

This time i make a game more actionny , i slightly removed strategies options.
Now you can dash infinitely , but you can invoke as much you are alive , the big fish missile cost you some life !

Hope you'll love it
The point is to make a game not that fast but Intense ! kinda chaotic even !
This video is not playable yet
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:iconchameleongiant:
ChameleonGiant Featured By Owner Jul 18, 2013  Student General Artist
The movement looks good, the way she is animated is simple but detailed. She looks like a slippery mover but stable at the same time, maybe because of her dress. The game looks interesting but it looks like you would have to be very attentive.
I like that she shoots fishies ;p
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:iconk-hermann:
K-hermann Featured By Owner Jul 19, 2013  Professional Filmographer

The shoot fishies come from here haha

k-hermann.deviantart.com/art/G...

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:iconchameleongiant:
ChameleonGiant Featured By Owner Jul 22, 2013  Student General Artist
Seeing them still, I didn't realize that you put so much detail into them :o
You know, since they move pretty fast anyways, but that's great!
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:iconk-hermann:
K-hermann Featured By Owner Jul 24, 2013  Professional Filmographer

yeah , every character will have a lot of work

i just hope to not make a too much heavy flash game

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:iconchameleongiant:
ChameleonGiant Featured By Owner Jul 25, 2013  Student General Artist
Naw, it looks great! Simple & elegant ;p
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:iconk-hermann:
K-hermann Featured By Owner Jul 25, 2013  Professional Filmographer

ah nice then !


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:iconk-hermann:
K-hermann Featured By Owner Jul 19, 2013  Professional Filmographer

thanks very much

the movment slippery is because she uses water to slide on earth

Like ice skate ?

i need to work more on the effect to establish this.


For the combat , yeah you need to be very there , focused.

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:iconchameleongiant:
ChameleonGiant Featured By Owner Jul 22, 2013  Student General Artist
Ahh, so that was what those little white bubbles were when she bashed into the ground? Hmm... Maybe adding a bit of a splash every time she runs or jumps & lands? Maybe a couple of bubbles leaping off the ground?
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:iconk-hermann:
K-hermann Featured By Owner Jul 23, 2013  Professional Filmographer

Yeah

it is graphical problem

For the moment i'm coding the IA , the system and all that

I work mostly on that

Graphics are not really done , some effects are to be done too

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:iconchameleongiant:
ChameleonGiant Featured By Owner Jul 25, 2013  Student General Artist
Still, this is super well made so far, there's is alot of detail, effort and thought out planning seen ;p good job :D
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